Editor Guru At Unity
Shawn started his game industry career as an indie developer at Flashbang Studios, wearing many hats as a Gameplay Programmer, UI Programmer, Graphics Programmer, and Tech Artist. Shawn worked on 10 unique titles while at Flashbang, most notable being Off-Road Velociraptor Safari. After Flashbang, Shawn moved on to work at Unity Technologies in 2010, to help enable talented, passionate, and creative people make amazing and wonderful things. Shawn has seen the company grow from under 100 to thousands and has experienced many of the challenges that comes with growing the company that quickly. Shawn also wears (or has worn) many hats at Unity including Software Lead Developer, UX Lead, Release Manager, and Project Manager. After almost 8 years at Unity, Shawn has a deep understanding of how the Unity engine works and why it works the way it does. He's happy to discuss Flashbang, Indie Game Development, Unity, Management/Leadership, UX, Tech, and what it's like getting into the game industry.