Lead Programmer / Technical Director - Virtual Reality at Ubisoft
Vicki is the lead programmer on Eagle Flight, the first virtual reality game released by Ubisoft Montreal. Before joining Ubisoft in 2012, she led the Rendering Special Interest Group at EA Canada where she specialized in advanced character rendering on the Fight Night Series. After 12 years in the industry as a graphics and engine programmer and 8 shipped AAA titles, she had a near-religious experience looking out at the stars from inside a VR headset. She’s now dedicated to developing the kind of transformative experiences that VR gaming deserves.